The Future of GPU Rendering GTC 2020
Jules Urbach, OTOY Inc Octane Render: Real-Time RaytracingHolographic DisplaysLight Field MediaAnimé KernelChaos Texture MappingNew Fabric MaterialVectron DisplacementNative USD supportCompositer Node GraphAI Style Transfer NodesEmbergen FX integration from JangaFXFast Nested DielectricsUVW deformations from texture inputOctane X CPU and MobileSculptron Alpha 2
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