![](https://i0.wp.com/4dm-works.com/wp-content/uploads/2020/04/92789858_10158067894199847_4144287327721619456_o.jpg?resize=525%2C295&ssl=1)
Jules Urbach, OTOY Inc
Octane Render:
- Real-Time Raytracing
- Holographic Displays
- Light Field Media
- Animé Kernel
- Chaos Texture Mapping
- New Fabric Material
- Vectron Displacement
- Native USD support
- Compositer Node Graph
- AI Style Transfer Nodes
- Embergen FX integration from JangaFX
- Fast Nested Dielectrics
- UVW deformations from texture input
- Octane X CPU and Mobile
- Sculptron Alpha 2
Link to the GTC 2020 Presentation